If we receive a `ChannelUpdate` message which was invalid, it can
cause us to force-close the channel, which should result in a
`ChannelManager` persistence, though its not critical to do so.
if let Ok(persist) = handle_error!(self, self.internal_channel_update(counterparty_node_id, msg), *counterparty_node_id) {
persist
} else {
if let Ok(persist) = handle_error!(self, self.internal_channel_update(counterparty_node_id, msg), *counterparty_node_id) {
persist
} else {
- NotifyOption::SkipPersistNoEvents
+ NotifyOption::DoPersist