channel_manager.timer_tick_occurred();
last_freshness_call = Instant::now();
}
- if last_ping_call.elapsed().as_secs() > PING_TIMER {
+ if last_ping_call.elapsed().as_secs() > PING_TIMER * 2 {
+ // On various platforms, we may be starved of CPU cycles for several reasons.
+ // E.g. on iOS, if we've been in the background, we will be entirely paused.
+ // Similarly, if we're on a desktop platform and the device has been asleep, we
+ // may not get any cycles.
+ // In any case, if we've been entirely paused for more than double our ping
+ // timer, we should have disconnected all sockets by now (and they're probably
+ // dead anyway), so disconnect them by calling `timer_tick_occurred()` twice.
+ log_trace!(logger, "Awoke after more than double our ping timer, disconnecting peers.");
+ peer_manager.timer_tick_occurred();
+ peer_manager.timer_tick_occurred();
+ last_ping_call = Instant::now();
+ } else if last_ping_call.elapsed().as_secs() > PING_TIMER {
log_trace!(logger, "Calling PeerManager's timer_tick_occurred");
peer_manager.timer_tick_occurred();
last_ping_call = Instant::now();