/// Signals that no further retries for the given payment will occur.
///
- /// After this method returns, any future calls to [`retry_payment`] for the given `payment_id`
- /// will fail with [`PaymentSendFailure::ParameterError`]. If no such event has been generated,
- /// an [`Event::PaymentFailed`] event will be generated as soon as there are no remaining
- /// pending HTLCs for this payment.
+ /// After this method returns, no future calls to [`retry_payment`] for the given `payment_id`
+ /// are allowed. If no [`Event::PaymentFailed`] event had been generated before, one will be
+ /// generated as soon as there are no remaining pending HTLCs for this payment.
///
/// Note that calling this method does *not* prevent a payment from succeeding. You must still
/// wait until you receive either a [`Event::PaymentFailed`] or [`Event::PaymentSent`] event to
/// determine the ultimate status of a payment.
///
+ /// If an [`Event::PaymentFailed`] event is generated and we restart without this
+ /// [`ChannelManager`] having been persisted, the payment may still be in the pending state
+ /// upon restart. This allows further calls to [`retry_payment`] (and requiring a second call
+ /// to [`abandon_payment`] to mark the payment as failed again). Otherwise, future calls to
+ /// [`retry_payment`] will fail with [`PaymentSendFailure::ParameterError`].
+ ///
+ /// [`abandon_payment`]: Self::abandon_payment
/// [`retry_payment`]: Self::retry_payment
/// [`Event::PaymentFailed`]: events::Event::PaymentFailed
/// [`Event::PaymentSent`]: events::Event::PaymentSent