do_chainsync_pauses_events(false);
do_chainsync_pauses_events(true);
}
+
+ #[test]
+ fn update_during_chainsync_fails_channel() {
+ let chanmon_cfgs = create_chanmon_cfgs(2);
+ let node_cfgs = create_node_cfgs(2, &chanmon_cfgs);
+ let node_chanmgrs = create_node_chanmgrs(2, &node_cfgs, &[None, None]);
+ let nodes = create_network(2, &node_cfgs, &node_chanmgrs);
+ create_announced_chan_between_nodes(&nodes, 0, 1, InitFeatures::known(), InitFeatures::known());
+
+ chanmon_cfgs[0].persister.chain_sync_monitor_persistences.lock().unwrap().clear();
+ chanmon_cfgs[0].persister.set_update_ret(Err(ChannelMonitorUpdateErr::PermanentFailure));
+
+ connect_blocks(&nodes[0], 1);
+ // Before processing events, the ChannelManager will still think the Channel is open and
+ // there won't be any ChannelMonitorUpdates
+ assert_eq!(nodes[0].node.list_channels().len(), 1);
+ check_added_monitors!(nodes[0], 0);
+ // ... however once we get events once, the channel will close, creating a channel-closed
+ // ChannelMonitorUpdate.
+ check_closed_broadcast!(nodes[0], true);
+ check_closed_event!(nodes[0], 1, ClosureReason::ProcessingError { err: "Failed to persist ChannelMonitor update during chain sync".to_string() });
+ check_added_monitors!(nodes[0], 1);
+ }
}