Rust-Lightning is a Bitcoin Lightning library written in Rust. The main crate,
`lightning`, does not handle networking, persistence, or any other I/O. Thus,
it is runtime-agnostic, but users must implement basic networking logic, chain
-interactions, and disk storage.
+interactions, and disk storage. More information is available in the `About`
+section.
The `lightning-net-tokio` crate implements Lightning networking using the
[Tokio](https://github.com/tokio-rs/tokio) async runtime.
+The `lightning-persister` crate implements persistence for channel data that
+is crucial to avoiding loss of channel funds. Sample modules for persistence of
+other Rust-Lightning data is coming soon.
+
Status
------
-The project implements all of the BOLT specifications in the 1.0 spec except
-for [channel queries](https://github.com/lightningnetwork/lightning-rfc/blob/master/07-routing-gossip.md#query-messages). The
+The project implements all of the BOLT specifications in the 1.0 spec. The
implementation has pretty good test coverage that is expected to continue to
-improve. There are a number of internal refactorings being done now that will
-make the code base more welcoming to new contributors. It is also anticipated
-that as developers begin using the API, the lessons from that will result in
-changes to the API, so any developer using this API at this stage should be prepared
-to embrace that. The current state is sufficient for a developer or project to
-experiment with it. Recent increased contribution rate to the project is expected
-to lead to a high quality, stable, production-worthy implementation in 2020.
+improve. It is also anticipated that as developers begin using the API, the
+lessons from that will result in changes to the API, so any developer using this
+API at this stage should be prepared to embrace that. The current state is
+sufficient for a developer or project to experiment with it. Recent increased
+contribution rate to the project is expected to lead to a high quality, stable,
+production-worthy implementation in 2021.
Communications for Rust-Lightning and Lightning Development Kit happens through
[LDK slack](http://lightningdevkit.org/).
+About
+-----------
+LDK/Rust-Lightning is a generic library which allows you to build a lightning
+node without needing to worry about getting all of the lightning state machine,
+routing, and on-chain punishment code (and other chain interactions) exactly
+correct. Note that Rust-Lightning isn't, in itself, a node. There are various
+working/in progress demos which could be used as a node today, but if you "just"
+want a generic lightning node, you're almost certainly better off with
+`c-lightning`/`lnd` - if, on the other hand, you want to integrate lightning
+with custom features such as your own chain sync, your own key management, your
+own data storage/backup logic, etc., LDK is likely your only option. Some
+Rust-Lightning utilities such as those in `chan_utils` are also suitable for use
+in non-LN Bitcoin applications such as DLCs and bulletin boards.
+
+We are currently working on a demo node which fetches blockchain data and
+on-chain funds via Bitcoin Core RPC/REST. The individual pieces of that demo
+are/will be composable, so you can pick the off-the-shelf parts you want and
+replace the rest.
+
+In general, Rust-Lightning does not provide (but LDK has implementations of):
+* on-disk storage - you can store the channel state any way you want - whether
+ Google Drive/iCloud, a local disk, any key-value store/database/a remote
+ server, or any combination of them - we provide a clean API that provides
+ objects which can be serialized into simple binary blobs, and stored in any
+ way you wish.
+* blockchain data - we provide a simple `block_connected`/`block_disconnected`
+ API which you provide block headers and transaction information to. We also
+ provide an API for getting information about transactions we wish to be
+ informed of, which is compatible with Electrum server requests/neutrino
+ filtering/etc.
+* UTXO management - RL/LDK owns on-chain funds as long as they are claimable as
+ a part of a lightning output which can be contested - once a channel is closed
+ and all on-chain outputs are spendable only by the user, we provide users
+ notifications that a UTXO is "theirs" again and it is up to them to spend it
+ as they wish. Additionally, channel funding is accomplished with a generic API
+ which notifies users of the output which needs to appear on-chain, which they
+ can then create a transaction for. Once a transaction is created, we handle
+ the rest. This is a large part of our API's goals - making it easier to
+ integrate lightning into existing on-chain wallets which have their own
+ on-chain logic - without needing to move funds in and out of a separate
+ lightning wallet with on-chain transactions and a separate private key system.
+* networking - to enable a user to run a full lightning node on an embedded
+ machine, we don't specify exactly how to connect to another node at all! We
+ provide a default implementation which uses TCP sockets, but, e.g., if you
+ wanted to run your full lightning node on a hardware wallet, you could, by
+ piping the lightning network messages over USB/serial and then sending them in
+ a TCP socket from another machine.
+* private keys - again we have "default implementations", but users can chose to
+ provide private keys to RL/LDK in any way they wish following a simple API. We
+ even support a generic API for signing transactions, allowing users to run
+ RL/LDK without any private keys in memory/putting private keys only on
+ hardware wallets.
+
+LDK's customizability was presented about at Advancing Bitcoin in February 2020:
+https://vimeo.com/showcase/7131712/video/418412286
+
Design Goal
-----------
The goal is to provide a full-featured but also incredibly flexible lightning
implementation, allowing the user to decide how they wish to use it. With that
-in mind, everything should be exposed via simple, composable APIs. The user
-should be able to decide whether they wish to use their own threading/execution
-models, allowing usage inside of existing library architectures, or allow us to
-handle that for them. Same goes with network connections - if the user wishes
-to use their own networking stack, they should be able to do so! This all means
-that we should provide simple external interfaces which allow the user to drive
-all execution, while implementing sample execution drivers that create a
-full-featured lightning daemon by default.
+in mind, everything should be exposed via simple, composable APIs. More
+information about Rust-Lightning's flexibility is provided in the `About`
+section above.
For security reasons, do not add new dependencies. Really do not add new
non-optional/non-test/non-library dependencies. Really really do not add
dependencies with dependencies. Do convince Andrew to cut down dependency usage
in rust-bitcoin.
+Rust-Lightning vs. LDK (Lightning Development Kit)
+-------------
+Rust-Lightning refers to the core `lightning` crate within this repo, whereas
+LDK encompasses Rust-Lightning and all of its sample modules and crates (e.g.
+the `lightning-persister` crate), language bindings, sample node
+implementation(s), and other tools built around using Rust-Lightning for
+lightning integration or building a lightning node.
Tagline
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