/// replies. Handlers should connect to the node otherwise any buffered messages may be lost.
///
/// # Failure Behavior and Persistence
- /// This event will eventually be replayed after failures-to-handle (i.e., the event handler
- /// returning `Err(ReplayEvent ())`), but won't be persisted across restarts.
+ /// This event won't be replayed after failures-to-handle
+ /// (i.e., the event handler returning `Err(ReplayEvent ())`), and also won't be persisted
+ /// across restarts.
///
/// [`OnionMessage`]: msgs::OnionMessage
/// [`MessageRouter`]: crate::onion_message::messenger::MessageRouter