...to make sure we can still get channel messages out after enqueuing some big gossip messages.
/// we have fewer than this many messages in the outbound buffer again.
/// We also use this as the target number of outbound gossip messages to keep in the write buffer,
/// refilled as we send bytes.
-const OUTBOUND_BUFFER_LIMIT_READ_PAUSE: usize = 10;
+const OUTBOUND_BUFFER_LIMIT_READ_PAUSE: usize = 12;
/// When the outbound buffer has this many messages, we'll simply skip relaying gossip messages to
/// the peer.
const OUTBOUND_BUFFER_LIMIT_DROP_GOSSIP: usize = OUTBOUND_BUFFER_LIMIT_READ_PAUSE * FORWARD_INIT_SYNC_BUFFER_LIMIT_RATIO;