}
fn claim_funds_internal(&self, source: HTLCSource, payment_preimage: PaymentPreimage,
- forwarded_htlc_value_msat: Option<u64>, from_onchain: bool,
+ forwarded_htlc_value_msat: Option<u64>, from_onchain: bool, startup_replay: bool,
next_channel_counterparty_node_id: Option<PublicKey>, next_channel_outpoint: OutPoint
) {
match source {
hash_map::Entry::Vacant(_) => return Err(MsgHandleErrInternal::send_err_msg_no_close(format!("Got a message for a channel from the wrong node! No such channel for the passed counterparty_node_id {}", counterparty_node_id), msg.channel_id))
}
};
- self.claim_funds_internal(htlc_source, msg.payment_preimage.clone(), Some(forwarded_htlc_value), false, Some(*counterparty_node_id), funding_txo);
+ self.claim_funds_internal(htlc_source, msg.payment_preimage.clone(), Some(forwarded_htlc_value), false, false, Some(*counterparty_node_id), funding_txo);
Ok(())
}
MonitorEvent::HTLCEvent(htlc_update) => {
if let Some(preimage) = htlc_update.payment_preimage {
log_trace!(self.logger, "Claiming HTLC with preimage {} from our monitor", preimage);
- self.claim_funds_internal(htlc_update.source, preimage, htlc_update.htlc_value_satoshis.map(|v| v * 1000), true, counterparty_node_id, funding_outpoint);
+ self.claim_funds_internal(htlc_update.source, preimage, htlc_update.htlc_value_satoshis.map(|v| v * 1000), true, false, counterparty_node_id, funding_outpoint);
} else {
log_trace!(self.logger, "Failing HTLC with hash {} from our monitor", &htlc_update.payment_hash);
let receiver = HTLCDestination::NextHopChannel { node_id: counterparty_node_id, channel_id: funding_outpoint.to_channel_id() };
// don't remember in the `ChannelMonitor` where we got a preimage from, but if the
// channel is closed we just assume that it probably came from an on-chain claim.
channel_manager.claim_funds_internal(source, preimage, Some(downstream_value),
- downstream_closed, downstream_node_id, downstream_funding);
+ downstream_closed, true, downstream_node_id, downstream_funding);
}
//TODO: Broadcast channel update for closed channels, but only after we've made a