const INITIAL_COMMITMENT_NUMBER: u64 = (1 << 48) - 1;
+/// Liveness is called to fluctuate given peer disconnecton/monitor failures/closing.
+/// If channel is public, network should have a liveness view announced by us on a
+/// best-effort, which means we may filter out some status transitions to avoid spam.
+/// See further timer_chan_freshness_every_min.
+#[derive(PartialEq)]
+enum UpdateStatus {
+ /// Status has been gossiped.
+ Fresh,
+ /// Status has been changed.
+ DisabledMarked,
+ /// Status has been marked to be gossiped at next flush
+ DisabledStaged,
+}
+
// TODO: We should refactor this to be an Inbound/OutboundChannel until initial setup handshaking
// has been completed, and then turn into a Channel to get compiler-time enforcement of things like
// calling channel_id() before we're set up or things like get_outbound_funding_signed on an
channel_monitor: ChannelMonitor,
+ network_sync: UpdateStatus,
+
logger: Arc<Logger>,
}
channel_monitor: channel_monitor,
+ network_sync: UpdateStatus::Fresh,
+
logger,
})
}
channel_monitor: channel_monitor,
+ network_sync: UpdateStatus::Fresh,
+
logger,
};
} else { false }
}
+ pub fn to_disabled_staged(&mut self) {
+ self.network_sync = UpdateStatus::DisabledStaged;
+ }
+
+ pub fn to_disabled_marked(&mut self) {
+ self.network_sync = UpdateStatus::DisabledMarked;
+ }
+
+ pub fn to_fresh(&mut self) {
+ self.network_sync = UpdateStatus::Fresh;
+ }
+
+ pub fn is_disabled_staged(&self) -> bool {
+ self.network_sync == UpdateStatus::DisabledStaged
+ }
+
+ pub fn is_disabled_marked(&self) -> bool {
+ self.network_sync == UpdateStatus::DisabledMarked
+ }
+
/// Called by channelmanager based on chain blocks being connected.
/// Note that we only need to use this to detect funding_signed, anything else is handled by
/// the channel_monitor.
channel_monitor,
+ network_sync: UpdateStatus::Fresh,
+
logger,
})
}
/// the "reorg path" (ie call block_disconnected() until you get to a common block and then call
/// block_connected() to step towards your best block) upon deserialization before using the
/// object!
+///
+/// Note that ChannelManager is responsible for tracking liveness of its channels and generating
+/// ChannelUpdate messages informing peers that the channel is temporarily disabled. To avoid
+/// spam due to quick disconnection/reconnection, updates are not sent until the channel has been
+/// offline for a full minute. In order to track this, you must call
+/// timer_chan_freshness_every_min roughly once per minute, though it doesn't have to be perfec.
pub struct ChannelManager<'a> {
default_configuration: UserConfig,
genesis_hash: Sha256dHash,
events.append(&mut new_events);
}
+ /// If a peer is disconnected we mark any channels with that peer as 'disabled'.
+ /// After some time, if channels are still disabled we need to broadcast a ChannelUpdate
+ /// to inform the network about the uselessness of these channels.
+ ///
+ /// This method handles all the details, and must be called roughly once per minute.
+ pub fn timer_chan_freshness_every_min(&self) {
+ let _ = self.total_consistency_lock.read().unwrap();
+ let mut channel_state_lock = self.channel_state.lock().unwrap();
+ let channel_state = channel_state_lock.borrow_parts();
+ for (_, chan) in channel_state.by_id {
+ if chan.is_disabled_staged() && !chan.is_live() {
+ if let Ok(update) = self.get_channel_update(&chan) {
+ channel_state.pending_msg_events.push(events::MessageSendEvent::BroadcastChannelUpdate {
+ msg: update
+ });
+ }
+ chan.to_fresh();
+ } else if chan.is_disabled_staged() && chan.is_live() {
+ chan.to_fresh();
+ } else if chan.is_disabled_marked() {
+ chan.to_disabled_staged();
+ }
+ }
+ }
+
/// Indicates that the preimage for payment_hash is unknown or the received amount is incorrect
/// after a PaymentReceived event, failing the HTLC back to its origin and freeing resources
/// along the path (including in our own channel on which we received it).
log_debug!(self, "Marking channels with {} disconnected and generating channel_updates", log_pubkey!(their_node_id));
channel_state.by_id.retain(|_, chan| {
if chan.get_their_node_id() == *their_node_id {
- //TODO: mark channel disabled (and maybe announce such after a timeout).
let failed_adds = chan.remove_uncommitted_htlcs_and_mark_paused();
+ chan.to_disabled_marked();
if !failed_adds.is_empty() {
let chan_update = self.get_channel_update(&chan).map(|u| u.encode_with_len()).unwrap(); // Cannot add/recv HTLCs before we have a short_id so unwrap is safe
failed_payments.push((chan_update, failed_adds));
}
nodes[1].node.get_and_clear_pending_events();
}
+
+#[test]
+fn test_announce_disable_channels() {
+ // Create 2 channels between A and B. Disconnect B. Call timer_chan_freshness_every_min and check for generated
+ // ChannelUpdate. Reconnect B, reestablish and check there is non-generated ChannelUpdate.
+
+ let nodes = create_network(2, &[None, None]);
+
+ let short_id_1 = create_announced_chan_between_nodes(&nodes, 0, 1, LocalFeatures::new(), LocalFeatures::new()).0.contents.short_channel_id;
+ let short_id_2 = create_announced_chan_between_nodes(&nodes, 1, 0, LocalFeatures::new(), LocalFeatures::new()).0.contents.short_channel_id;
+ let short_id_3 = create_announced_chan_between_nodes(&nodes, 0, 1, LocalFeatures::new(), LocalFeatures::new()).0.contents.short_channel_id;
+
+ // Disconnect peers
+ nodes[0].node.peer_disconnected(&nodes[1].node.get_our_node_id(), false);
+ nodes[1].node.peer_disconnected(&nodes[0].node.get_our_node_id(), false);
+
+ nodes[0].node.timer_chan_freshness_every_min(); // dirty -> stagged
+ nodes[0].node.timer_chan_freshness_every_min(); // staged -> fresh
+ let msg_events = nodes[0].node.get_and_clear_pending_msg_events();
+ assert_eq!(msg_events.len(), 3);
+ for e in msg_events {
+ match e {
+ MessageSendEvent::BroadcastChannelUpdate { ref msg } => {
+ let short_id = msg.contents.short_channel_id;
+ // Check generated channel_update match list in PendingChannelUpdate
+ if short_id != short_id_1 && short_id != short_id_2 && short_id != short_id_3 {
+ panic!("Generated ChannelUpdate for wrong chan!");
+ }
+ },
+ _ => panic!("Unexpected event"),
+ }
+ }
+ // Reconnect peers
+ nodes[0].node.peer_connected(&nodes[1].node.get_our_node_id());
+ let reestablish_1 = get_chan_reestablish_msgs!(nodes[0], nodes[1]);
+ assert_eq!(reestablish_1.len(), 3);
+ nodes[1].node.peer_connected(&nodes[0].node.get_our_node_id());
+ let reestablish_2 = get_chan_reestablish_msgs!(nodes[1], nodes[0]);
+ assert_eq!(reestablish_2.len(), 3);
+
+ // Reestablish chan_1
+ nodes[0].node.handle_channel_reestablish(&nodes[1].node.get_our_node_id(), &reestablish_2[0]).unwrap();
+ handle_chan_reestablish_msgs!(nodes[0], nodes[1]);
+ nodes[1].node.handle_channel_reestablish(&nodes[0].node.get_our_node_id(), &reestablish_1[0]).unwrap();
+ handle_chan_reestablish_msgs!(nodes[1], nodes[0]);
+ // Reestablish chan_2
+ nodes[0].node.handle_channel_reestablish(&nodes[1].node.get_our_node_id(), &reestablish_2[1]).unwrap();
+ handle_chan_reestablish_msgs!(nodes[0], nodes[1]);
+ nodes[1].node.handle_channel_reestablish(&nodes[0].node.get_our_node_id(), &reestablish_1[1]).unwrap();
+ handle_chan_reestablish_msgs!(nodes[1], nodes[0]);
+ // Reestablish chan_3
+ nodes[0].node.handle_channel_reestablish(&nodes[1].node.get_our_node_id(), &reestablish_2[2]).unwrap();
+ handle_chan_reestablish_msgs!(nodes[0], nodes[1]);
+ nodes[1].node.handle_channel_reestablish(&nodes[0].node.get_our_node_id(), &reestablish_1[2]).unwrap();
+ handle_chan_reestablish_msgs!(nodes[1], nodes[0]);
+
+ nodes[0].node.timer_chan_freshness_every_min();
+ let msg_events = nodes[0].node.get_and_clear_pending_msg_events();
+ assert_eq!(msg_events.len(), 0);
+}