}
}
- /// Blocks until ChannelManager needs to be persisted or a timeout is reached. It returns a bool
- /// indicating whether persistence is necessary. Only one listener on
- /// [`await_persistable_update`], [`await_persistable_update_timeout`], or a future returned by
- /// [`get_persistable_update_future`] is guaranteed to be woken up.
+ /// Gets a [`Future`] that completes when this [`ChannelManager`] needs to be persisted.
///
- /// Note that this method is not available with the `no-std` feature.
+ /// Note that callbacks registered on the [`Future`] MUST NOT call back into this
+ /// [`ChannelManager`] and should instead register actions to be taken later.
///
- /// [`await_persistable_update`]: Self::await_persistable_update
- /// [`await_persistable_update_timeout`]: Self::await_persistable_update_timeout
- /// [`get_persistable_update_future`]: Self::get_persistable_update_future
- #[cfg(any(test, feature = "std"))]
- pub fn await_persistable_update_timeout(&self, max_wait: Duration) -> bool {
- self.persistence_notifier.wait_timeout(max_wait)
- }
-
- /// Blocks until ChannelManager needs to be persisted. Only one listener on
- /// [`await_persistable_update`], `await_persistable_update_timeout`, or a future returned by
- /// [`get_persistable_update_future`] is guaranteed to be woken up.
- ///
- /// [`await_persistable_update`]: Self::await_persistable_update
- /// [`get_persistable_update_future`]: Self::get_persistable_update_future
- pub fn await_persistable_update(&self) {
- self.persistence_notifier.wait()
- }
-
- /// Gets a [`Future`] that completes when a persistable update is available. Note that
- /// callbacks registered on the [`Future`] MUST NOT call back into this [`ChannelManager`] and
- /// should instead register actions to be taken later.
pub fn get_persistable_update_future(&self) -> Future {
self.persistence_notifier.get_future()
}
// All nodes start with a persistable update pending as `create_network` connects each node
// with all other nodes to make most tests simpler.
- assert!(nodes[0].node.await_persistable_update_timeout(Duration::from_millis(1)));
- assert!(nodes[1].node.await_persistable_update_timeout(Duration::from_millis(1)));
- assert!(nodes[2].node.await_persistable_update_timeout(Duration::from_millis(1)));
+ assert!(nodes[0].node.get_persistable_update_future().wait_timeout(Duration::from_millis(1)));
+ assert!(nodes[1].node.get_persistable_update_future().wait_timeout(Duration::from_millis(1)));
+ assert!(nodes[2].node.get_persistable_update_future().wait_timeout(Duration::from_millis(1)));
let mut chan = create_announced_chan_between_nodes(&nodes, 0, 1);
&nodes[0].node.get_our_node_id()).pop().unwrap();
// The first two nodes (which opened a channel) should now require fresh persistence
- assert!(nodes[0].node.await_persistable_update_timeout(Duration::from_millis(1)));
- assert!(nodes[1].node.await_persistable_update_timeout(Duration::from_millis(1)));
+ assert!(nodes[0].node.get_persistable_update_future().wait_timeout(Duration::from_millis(1)));
+ assert!(nodes[1].node.get_persistable_update_future().wait_timeout(Duration::from_millis(1)));
// ... but the last node should not.
- assert!(!nodes[2].node.await_persistable_update_timeout(Duration::from_millis(1)));
+ assert!(!nodes[2].node.get_persistable_update_future().wait_timeout(Duration::from_millis(1)));
// After persisting the first two nodes they should no longer need fresh persistence.
- assert!(!nodes[0].node.await_persistable_update_timeout(Duration::from_millis(1)));
- assert!(!nodes[1].node.await_persistable_update_timeout(Duration::from_millis(1)));
+ assert!(!nodes[0].node.get_persistable_update_future().wait_timeout(Duration::from_millis(1)));
+ assert!(!nodes[1].node.get_persistable_update_future().wait_timeout(Duration::from_millis(1)));
// Node 3, unrelated to the only channel, shouldn't care if it receives a channel_update
// about the channel.
nodes[2].node.handle_channel_update(&nodes[1].node.get_our_node_id(), &chan.0);
nodes[2].node.handle_channel_update(&nodes[1].node.get_our_node_id(), &chan.1);
- assert!(!nodes[2].node.await_persistable_update_timeout(Duration::from_millis(1)));
+ assert!(!nodes[2].node.get_persistable_update_future().wait_timeout(Duration::from_millis(1)));
// The nodes which are a party to the channel should also ignore messages from unrelated
// parties.
nodes[0].node.handle_channel_update(&nodes[2].node.get_our_node_id(), &chan.1);
nodes[1].node.handle_channel_update(&nodes[2].node.get_our_node_id(), &chan.0);
nodes[1].node.handle_channel_update(&nodes[2].node.get_our_node_id(), &chan.1);
- assert!(!nodes[0].node.await_persistable_update_timeout(Duration::from_millis(1)));
- assert!(!nodes[1].node.await_persistable_update_timeout(Duration::from_millis(1)));
+ assert!(!nodes[0].node.get_persistable_update_future().wait_timeout(Duration::from_millis(1)));
+ assert!(!nodes[1].node.get_persistable_update_future().wait_timeout(Duration::from_millis(1)));
// At this point the channel info given by peers should still be the same.
assert_eq!(nodes[0].node.list_channels()[0], node_a_chan_info);
// persisted and that its channel info remains the same.
nodes[0].node.handle_channel_update(&nodes[1].node.get_our_node_id(), &as_update);
nodes[1].node.handle_channel_update(&nodes[0].node.get_our_node_id(), &bs_update);
- assert!(!nodes[0].node.await_persistable_update_timeout(Duration::from_millis(1)));
- assert!(!nodes[1].node.await_persistable_update_timeout(Duration::from_millis(1)));
+ assert!(!nodes[0].node.get_persistable_update_future().wait_timeout(Duration::from_millis(1)));
+ assert!(!nodes[1].node.get_persistable_update_future().wait_timeout(Duration::from_millis(1)));
assert_eq!(nodes[0].node.list_channels()[0], node_a_chan_info);
assert_eq!(nodes[1].node.list_channels()[0], node_b_chan_info);
// the channel info has updated.
nodes[0].node.handle_channel_update(&nodes[1].node.get_our_node_id(), &bs_update);
nodes[1].node.handle_channel_update(&nodes[0].node.get_our_node_id(), &as_update);
- assert!(nodes[0].node.await_persistable_update_timeout(Duration::from_millis(1)));
- assert!(nodes[1].node.await_persistable_update_timeout(Duration::from_millis(1)));
+ assert!(nodes[0].node.get_persistable_update_future().wait_timeout(Duration::from_millis(1)));
+ assert!(nodes[1].node.get_persistable_update_future().wait_timeout(Duration::from_millis(1)));
assert_ne!(nodes[0].node.list_channels()[0], node_a_chan_info);
assert_ne!(nodes[1].node.list_channels()[0], node_b_chan_info);
}
}
}
- pub(crate) fn wait(&self) {
- Sleeper::from_single_future(self.get_future()).wait();
- }
-
- #[cfg(any(test, feature = "std"))]
- pub(crate) fn wait_timeout(&self, max_wait: Duration) -> bool {
- Sleeper::from_single_future(self.get_future()).wait_timeout(max_wait)
- }
-
/// Wake waiters, tracking that wake needs to occur even if there are currently no waiters.
pub(crate) fn notify(&self) {
let mut lock = self.notify_pending.lock().unwrap();
pub fn register_callback_fn<F: 'static + FutureCallback>(&self, callback: F) {
self.register_callback(Box::new(callback));
}
+
+ /// Waits until this [`Future`] completes.
+ pub fn wait(self) {
+ Sleeper::from_single_future(self).wait();
+ }
+
+ /// Waits until this [`Future`] completes or the given amount of time has elapsed.
+ ///
+ /// Returns true if the [`Future`] completed, false if the time elapsed.
+ #[cfg(any(test, feature = "std"))]
+ pub fn wait_timeout(self, max_wait: Duration) -> bool {
+ Sleeper::from_single_future(self).wait_timeout(max_wait)
+ }
}
use core::task::Waker;
});
// Check that we can block indefinitely until updates are available.
- let _ = persistence_notifier.wait();
+ let _ = persistence_notifier.get_future().wait();
// Check that the Notifier will return after the given duration if updates are
// available.
loop {
- if persistence_notifier.wait_timeout(Duration::from_millis(100)) {
+ if persistence_notifier.get_future().wait_timeout(Duration::from_millis(100)) {
break
}
}
// Check that the Notifier will return after the given duration even if no updates
// are available.
loop {
- if !persistence_notifier.wait_timeout(Duration::from_millis(100)) {
+ if !persistence_notifier.get_future().wait_timeout(Duration::from_millis(100)) {
break
}
}
// If we get a future and don't touch it we're definitely still notify-required.
notifier.get_future();
- assert!(notifier.wait_timeout(Duration::from_millis(1)));
- assert!(!notifier.wait_timeout(Duration::from_millis(1)));
+ assert!(notifier.get_future().wait_timeout(Duration::from_millis(1)));
+ assert!(!notifier.get_future().wait_timeout(Duration::from_millis(1)));
// Even if we poll'd once but didn't observe a `Ready`, we should be notify-required.
let mut future = notifier.get_future();
notifier.notify();
assert!(woken.load(Ordering::SeqCst));
- assert!(notifier.wait_timeout(Duration::from_millis(1)));
+ assert!(notifier.get_future().wait_timeout(Duration::from_millis(1)));
// However, once we do poll `Ready` it should wipe the notify-required flag.
let mut future = notifier.get_future();
notifier.notify();
assert!(woken.load(Ordering::SeqCst));
assert_eq!(Pin::new(&mut future).poll(&mut Context::from_waker(&waker)), Poll::Ready(()));
- assert!(!notifier.wait_timeout(Duration::from_millis(1)));
+ assert!(!notifier.get_future().wait_timeout(Duration::from_millis(1)));
}
#[test]