let mut have_pruned = false;
loop {
- peer_manager.process_events(); // Note that this may block on ChannelManager's locking
channel_manager.process_pending_events(&event_handler);
chain_monitor.process_pending_events(&event_handler);
+ // Note that the PeerManager::process_events may block on ChannelManager's locks,
+ // hence it comes last here. When the ChannelManager finishes whatever it's doing,
+ // we want to ensure we get into `persist_manager` as quickly as we can, especially
+ // without running the normal event processing above and handing events to users.
+ //
+ // Specifically, on an *extremely* slow machine, we may see ChannelManager start
+ // processing a message effectively at any point during this loop. In order to
+ // minimize the time between such processing completing and persisting the updated
+ // ChannelManager, we want to minimize methods blocking on a ChannelManager
+ // generally, and as a fallback place such blocking only immediately before
+ // persistence.
+ peer_manager.process_events();
+
// We wait up to 100ms, but track how long it takes to detect being put to sleep,
// see `await_start`'s use below.
let await_start = Instant::now();