Implement WasGood timeout
authorMatt Corallo <git@bluematt.me>
Mon, 20 May 2019 23:02:48 +0000 (19:02 -0400)
committerMatt Corallo <git@bluematt.me>
Mon, 20 May 2019 23:02:48 +0000 (19:02 -0400)
src/datastore.rs

index 309d361fbb70517daf5159ae7d6c5958bfcc9c2c..7b12adb76b845e24db57cddb209e3d299a70859f 100644 (file)
@@ -46,9 +46,10 @@ pub enum RegexSetting {
 }
 
 struct Node {
-       state: AddressState,
-       last_services: u64,
        last_update: Instant,
+       last_good: Instant, // Ignored unless state is Good or WasGood
+       last_services: u64,
+       state: AddressState,
 }
 
 struct Nodes {
@@ -200,6 +201,7 @@ impl Store {
                                        },
                                        last_services,
                                        last_update: Instant::now(),
+                                       last_good: Instant::now(),
                                };
                                if node.state == AddressState::Good {
                                        for i in 0..64 {
@@ -256,6 +258,7 @@ impl Store {
                                                        state: AddressState::Untested,
                                                        last_services: 0,
                                                        last_update: cur_time,
+                                                       last_good: Instant::now(),
                                                });
                                                nodes.state_next_scan.get_mut(&AddressState::Untested).unwrap().push((cur_time, socketaddr));
                                        },
@@ -272,7 +275,9 @@ impl Store {
                let nodes = nodes_lock.borrow_mut();
                let state_ref = nodes.nodes_to_state.get_mut(&addr).unwrap();
                state_ref.last_update = Instant::now();
-               if state_ref.state == AddressState::Good && state != AddressState::Good {
+               if (state_ref.state == AddressState::Good || state_ref.state == AddressState::WasGood)
+                               && state != AddressState::Good
+                               && state_ref.last_good >= state_ref.last_update + Duration::from_secs(self.get_u64(U64Setting::WasGoodTimeout)) {
                        state_ref.state = AddressState::WasGood;
                        for i in 0..64 {
                                if state_ref.last_services & (1 << i) != 0 {
@@ -292,6 +297,7 @@ impl Store {
                                        }
                                }
                                state_ref.last_services = services;
+                               state_ref.last_good = state_ref.last_update;
                        }
                        nodes.state_next_scan.get_mut(&state).unwrap().push((state_ref.last_update, addr));
                }