if disconnect {
nodes[0].node.peer_disconnected(&nodes[1].node.get_our_node_id(), false);
nodes[1].node.peer_disconnected(&nodes[0].node.get_our_node_id(), false);
- reconnect_nodes(&nodes[0], &nodes[1], (true, true), (0, 0), (0, 0), (0, 0), (0, 0), (false, false));
+ reconnect_nodes(&nodes[0], &nodes[1], (true, true), (0, 0), (0, 0), (0, 0), (0, 0), (0, 0), (false, false));
}
match persister_fail {
if disconnect {
nodes[0].node.peer_disconnected(&nodes[1].node.get_our_node_id(), false);
nodes[1].node.peer_disconnected(&nodes[0].node.get_our_node_id(), false);
- reconnect_nodes(&nodes[0], &nodes[1], (false, false), (0, 0), (0, 0), (0, 0), (0, 0), (false, false));
+ reconnect_nodes(&nodes[0], &nodes[1], (false, false), (0, 0), (0, 0), (0, 0), (0, 0), (0, 0), (false, false));
}
// ...and make sure we can force-close a frozen channel
// Make sure nodes[1] isn't stupid enough to re-send the FundingLocked on reconnect
nodes[0].node.peer_disconnected(&nodes[1].node.get_our_node_id(), false);
nodes[1].node.peer_disconnected(&nodes[0].node.get_our_node_id(), false);
- reconnect_nodes(&nodes[0], &nodes[1], (false, confirm_a_first), (0, 0), (0, 0), (0, 0), (0, 0), (false, false));
+ reconnect_nodes(&nodes[0], &nodes[1], (false, confirm_a_first), (0, 0), (0, 0), (0, 0), (0, 0), (0, 0), (false, false));
assert!(nodes[0].node.get_and_clear_pending_msg_events().is_empty());
assert!(nodes[1].node.get_and_clear_pending_msg_events().is_empty());